AI Insights · Timothy · June 2021
Top 5 Pixel Games Performance in Austria for Q2 2021
Discover the performance of the top 5 pixel games in Austria during Q2 2021, including trends in downloads, revenue, and active users.
In Q2 2021, the top 5 pixel games on a unified platform in Austria showcased varied performance trends in downloads, revenue, and active users. Here’s a detailed look at the metrics for each game:
Pixel Art - Color by Number from Easybrain Ltd saw a fluctuating revenue trend, peaking at around $280 in early May and dipping to $160 by mid-June. Downloads started at 3.6K in late March but gradually declined to about 1.4K in early June, before slightly recovering to 1.9K by the end of June. Active users showed a slight decline from 28.9K in late March to 24.5K in mid-June, with a minor rebound to 26.2K by the end of the quarter.
Tomb of the Mask by Playgendary Limited experienced a modest revenue range, peaking at $156 in early April and dropping to $84 by mid-June. Downloads saw a significant drop from 3K in late March to 1K by early May, with a recovery to 2.3K by the end of June. Active users remained relatively stable, starting at 39.7K in late March and ending at 37K in late June.
Galaxy Attack: Alien Shooter from ABI GLOBAL LTD. exhibited a high revenue peak of $3.1K in late March, decreasing to $1.7K by late June. Downloads showed a consistent decline from 1.4K in late March to 575 by the end of June. Active users also followed a downward trend from 13.2K in late March to 9K by the end of June.
Galaxy Shooter - Falcon Squad by ONESOFT GLOBAL PTE. LTD. had a stable revenue performance, with peaks at $450 in mid-April and fluctuations around $200-$400 for most of the quarter. Downloads experienced a peak of 1.6K in early May but dropped to 472 by the end of June. Active users rose from 2.2K in late March to 4.7K in early May, then decreased to 2.1K by mid-June, ending the quarter at 2.3K.
Jetpack Joyride from Halfbrick Studios showed a low but consistent revenue, peaking at $137 in late May. Downloads fluctuated, peaking at 1.2K in late May but dropping to 498 by the end of June. Active users showed an upward trend from 4.5K in late March to a peak of 6.4K in late May, before declining to 4.2K by the end of June.
This data, sourced from Sensor Tower, provides valuable insights into the performance of these pixel games in Austria. For more detailed analytics and trends, visit Sensor Tower.